Open Hardware/Modding: Raspberry Pi, Arduino, and More
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Raspberry Pi Weekly Issue #461 - Flipping pancakes, and video games with Flipper's new Pi-powered device
Valentine’s Day and Pancake Day in the same week was a wild ride Howdy, It was an extra fun week at Pi Towers what with Valentine's Day and Pancake Day happening. We displayed some of your messages of love and adoration across the big crystal mirror in the lobby and we shared a pancake-flipping robot.
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Arduino ☛ The ultimate lighting system for model railroaders
Go to any model railroading convention and you’ll see that most layouts have far more work put into the terrain and buildings than into the trains themselves. The emphasis is usually on realism, so enthusiasts spend uncountable hours constructing and weathering their buildings.
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Hackaday ☛ Enthusiast Seeks Keycap Designer For Alphasmart NEO
If you were an American kid in the 1990s, chances are good that you may have been issued a little word processing machine by your school called an Alphasmart. These purpose-built machines created by an offshoot of Apple engineers were way cheaper than the average laptop at the time, and far more prepared to be handed over to the average child. The salesmen used to drop-kick them at trade shows to demonstrate their toughness.
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Jeff Geerling ☛ Photographing the 2024 Total Solar Eclipse
For this year, I was considering going all-in on a custom Raspberry-Pi-based solar tracking system, recording video and images... but Will Whang already built a custom solar imaging setup that would put anything I build to shame.
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Tedium ☛ The Liaison
In 2006, the Nintendo Wii’s software was running a little behind its hardware, and that meant problems for the console’s initial release. How’d Nintendo deal with it? Well, on some early units, it included a firmware disc that installed the software needed for this console to run. This disc, now considered one of the rarest pieces of Nintendo ephemera, wasn’t the first bit of installable firmware for a game console, but the disc’s long-rumored and since confirmed existence reflected how firmware had reshaped the way we thought about our computing devices. Firmware, simply put, was a bit of a game changer for video game consoles, and computing in general. Suddenly, we weren’t stuck with the device we bought. If it was buggy or unfinished, the manufacturer had a chance to fix it after the fact. Today’s Tedium discusses how firmware became the glue of computing.