Blender 4.1 Officially Released with Quality-of-Life and Performance Improvements
Arriving more than four months after Blender 4.0, the Blender 4.1 release is here to introduce quality-of-life improvements and performance enhancements all across the board to make Blender more useful and reliable, especially for modelers or animators.
Highlights of Blender 4.1 include a new file handler API that lets devs extend traditional file “import” operators with drag-and-drop behavior throughout the Blender UI, adding support for the Alembic, Collada, Grease Pencil SVG, OBJ, OpenUSD, PLY, and STL file formats within the 3D Viewport and Outliner areas.
Linuxiac:
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Blender 4.1: Where Quality Meets Efficiency in 3D Design
Blender 4.1 marks a significant update in the ongoing development of this free and open-source 3D creation suite. It is known for its robust capabilities in modeling, animation, simulation, rendering, compositing, motion tracking, video editing, and game creation.
This release brings many quality-of-life improvements and performance enhancements across the board, ensuring a smoother and more efficient workflow for artists and developers alike. So, let’s take a look at them.
UbuntuHandbook:
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Blender 4.1 Released! New Nodes, Faster Performance and Python 3.11
Blender, the popular free open-source 3D creation software, announced new 4.1 major release this Tuesday.
Blender 4.1 introduced new geometry nodes, including Index Switch, Musgrave, Split to Instance, Sort Elements, Rotate Rotation, Active Camera. It replaces mesh “Auto Smooth” option with a modifier node group asset, adds support for Blackbody shader node, new Manage panel