Blender 4.4 Released with a Big Update for the Experimental Vulkan Backend
Coming four months after Blender 4.3, the Blender 4.4 release introduces support for integer sockets in the compositor, a much more accurate Fast Gaussian mode of the Blur node, a revamped Glare node for greater control and a better user experience, and support for rendering videos using the H.265/HEVC codec.
Blender 4.4 is the first release to use Vulkan for displaying the rendered result of Cycles. The Blender Foundation says that the process has been reimplemented using a new threading model, which results in the same performance compared to when OpenGL was used.
Linuxiac:
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Blender 4.4 Released: Animation & Rigging Get a Major Overhaul
Blender, one of the world’s most popular open-source 3D creation tools, has just released its latest v4.4, which brings various refinements that significantly streamline workflow—particularly in animation, rigging, and compositing.
Perhaps the headline feature in Blender 4.4 is the Slotted Actions system, which changes how actions are stored and reused. Instead of forcing users to keep animation data for only one type of data-block (e.g., a single Mesh or Material) in a single Action, artists can now store multiple data-block types in the same file. This fresh design...