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Summer of KDE and New Releases of Kaidan
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Wrapping Up My SoK Journey
Introduction -
Over the last 10 weeks, I had the opportunity to contribute to MankalaEngine by exploring and integrating new algorithms for gameplay, as well as working on adding the Pallanguli variant to the engine. My journey involved researching about various algorithms like Monte Carlo Tree Search (MCTS), implementing Q-learning, an ML-based approach, and evaluating their performance against the existing algorithms of MankalaEngine. Also assisted in reviewing the implementation of the Pallanguli variant.
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On brightness, and calibrating your displays
Many people are, understandably, confused about brightness levels in content creation and consumption - both for SDR and for HDR content. Even people that do content creation as their job sometimes get it really wrong.
Why is there so much bad information about it out there?
Before jumping into the actual topic, I want to emphasize that most people that have gaps in their knowledge about HDR and SDR are not to blame for it. The standards that define colorspaces are usually confusingly written, many don’t paint the full picture, finding the one you actually need can be difficult, some you need to pay for to even read, and generally there is not a lot of well organized and free information about this out there.
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Kaidan 0.12.1: Voice Message and Password Change Fixes
Kaidan 0.12.1 fixes some bugs.
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Kaidan 0.12.2: Message Removal and Bubble Fixes
Kaidan 0.12.2 fixes some bugs. Have a look at the changelog for more details.