news
GNU/Linux and BSD Leftovers
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Applications
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Kubernetes Blog ☛ Kubernetes v1.35: Kubelet Configuration Drop-in Directory Graduates to GA | Kubernetes
With v1.35, the kubelet command line argument --config-dir is production-ready and fully supported, allowing you to specify a directory containing kubelet configuration drop-in files. All files in that directory will be automatically merged with your main kubelet configuration. This allows cluster administrators to maintain a cohesive base configuration for kubelets while enabling targeted customizations for different node groups or use cases, and without complex tooling or manual configuration management.
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Games
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Chris ☛ Go in 9×9 is Awesome
As readers of the premium newsletter know, I have been playing some more go recently. In particular, thanks to the release of the book Mastering Mini Go, I have discovered how exciting go on a 9×9 board is. I feel like this faster-paced, smaller game has taught me a lot, because it is so rich in feedback. This comes from it being very unforgiving. Small-ish mistakes quickly lose the game, and that becomes clear just a few moves later.
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Adam Fortuna ☛ From SimCity 2000 to Ruby on Rails: How Games Sparked My Love of Orchestration
I was born in 1982. I was 5 when I played Super Mario Bros. for the first time – holding the controller withs hands just big enough to hit all of the buttons. By the time the Super Nintendo and Genesis came out, my hands had grown with the controllers.
For me, that was the Golden Age of video games. I’d spend countless hours playing the original Zelda (NES) all the way through over and over. Some weeks I’d scour every inch of A Link to the Past‘s (SNES) levels, looking for areas I shouldn’t be able to access at different points in the game. I’d challenge myself to beat all the bosses in Mega Man 2 (NES) using only the Mega Buster. I’d go through Donkey Kong Country (SNES) to hit 101% – finding the secret room inside the other secret room.
Looking back it seems like I spent years playing these games, but it was likely only weeks or months on each of them. For a time I wanted to create video games. I loved the idea that people were enjoying something I poured my heart into – even without them even knowing who I was.
There was one game that captured my heart unlike any other: SimCity 2000 (Macintosh).
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Desktop Environments (DE)/Window Managers (WM)
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GNOME Desktop/GTK
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GNOME ☛ Asman Malika: Everybody Struggles
There’s a quiet assumption that once you’re accepted into a program, an internship, or a new opportunity, things are supposed to click. That confidence should come automatically. That the struggle somehow ends at the door.
It doesn’t.
Lately, my struggle has been feeling like I should already know more than I do.
I’m an intern working with a large codebase that was unfamiliar at first. On the surface, everything looked final, I read the documentation, followed discussions, and tried to understand the flow. But when I began contributing, I realized that understanding a codebase and working inside it are two very different things. Functions referenced other functions I had not seen. Libraries behaved in ways I didn’t fully understand yet. I spent hours chasing what seemed like a simple issue, only to realize I misunderstood something basic.
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Distributions and Operating Systems
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BSD
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FreeBSD ☛ Powering the Future of FreeBSD
FreeBSD doesn’t just happen. It’s built, tested, maintained, secured, and improved by a global community. Your donation helps make that possible in ways that directly benefit you, including: [...]
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