Valve’s Steam Audio Code Is Now Open Source
In an unexpected move for audio developers and the gaming community, the Steam Audio software development kit (SDK) and all its plugins have been officially released as open source under the Apache-2.0 license by Valve.
Steam Audio, renowned for its advanced spatial audio technology, has become a staple in creating immersive soundscapes in video games and VR experiences. The technology enables realistic acoustics simulation, enhancing the auditory experience by reflecting the environment’s physical properties.
By open-sourcing the Steam Audio SDK, developers now have unprecedented access to the complete codebase, offering the potential to customize and extend the technology like never before.
FOSS Force:
-
Valve Releases Steam Audio as Open Source
Steam Audio, a feature-rich audio solution for game developers, has been released as open-source. In an undated item evidently posted on Tuesday, Valve, which develops the game distribution platform Steam, announced on its website that the complete source-code of the Steam Audio SDK is now available under the Apache 2.0 license.
“With this release, our goal is to provide more control to developers, which will lead to better experiences for their users, and hopefully valuable contributions back to the wider community of developers using Steam Audio,” the company said.