today's leftovers
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Hackster's FPGAdventures: Split Personalities with AMP on the Microchip PolarFire SoC Icicle Kit - Hackster.io
Microchip's PolarFire SoC family of chips has something of a split-personality: there's the field-programmable gate array (FPGA) side of the chips, and there's the RISC-V processing side, which turns it into a fully-fledged system-on-chip.
While both halves work in tandem, giving you to ability to run an operating system or bare-metal program on the same chip you've programmed for a task-specific workload, there's another way to split the resources: asymmetric multiprocessing (AMP), which carves out chunks of the chip to turn it into two distinct but interconnected devices — for some use cases effectively cutting the bill of materials in half.
It's this peculiar feature of the PolarFire SoC range we're investigating this month, as we continue our deep dive into the PolarFire SoC Icicle Kit development board and its multifarious capabilities.
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ESP32 board supports 2.4Ghz LoRa with SX1280 RF transceiver - CNX Software
We’ve seen plenty of ESP32 LoRa boards with the traditional 433 MHz, 868 MHz, or 915MHz frequencies, but I think LilyGO LoRa V1.8 (aka T3 V1.8) is the first ESP32 board that integrates a Semtech SX1280 transceiver for the 2.4GHz LoRa standard used for global coverage, notably maritime applications, and ranging.
The ESP32 & SX1280 board also offers 26 pins for expansion, a microSD card for data storage, a 2-pin connector for batteries, a 0.96-inch OLED for information display, and comes with a 3D antenna and u.FL connector for WiFi and Bluetooth, and an SMA antenna for LoRa connectivity.
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Install WINE, Winetricks, Lutris, GameMode With GameReady - OSTechNix
Hello Linux gamers! Today I came up with an useful tip for you all. In this guide, we will see what is GameReady, how to install WINE, Winetricks, Lutris, GameMode and more using GameReady in Ubuntu and its derivatives!
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DevOps Approach Speeds Code Releases
Software developers are releasing code faster than ever, according to the recent GitLab 2022 Global DevSecOps Survey, with 47% of developers citing DevOps or DevSecOps as their development methodology of choice
According to the survey, 70% of teams surveyed said they release code “continuously, once a day, or every few days,” which is an increase of 11% from 2021. Additionally, “35% said they’re releasing code twice as fast, while 15% are releasing code between three and five times faster, and 8% said the code is flying out the door more than five times faster.”
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[Old] Git Hooks
Hooks in Git are executable scripts that are triggered when certain events happen in Git. It's a way to customize Git's internal behaviour, automate tasks, enforce policies, and bring consistency across the team.
For example, hooks can check that passwords or access tokens are not committed, validate that commit messages conform to an agreed format, prevent unauthorized developers from pushing to a branch, update local directories after a checkout, and so on.
Git supports both client-side and server-side hooks. Hooks can be written in any programming language though it's common to use Bash, Perl, Python or Ruby.