Blender 4.0 Released with Support for AMD RDNA2 and RDNA3 APUs, Node Tools
Highlights of Blender 4.0 include Node tools as an accessible way for expanding Blender and customizing tools without requiring Python. With this change, Blender now provides specific nodes for controlling tool-specific data and enables geometry node groups to be used as operators from the 3D view menus. Moreover, the “Add Modifier” menu has been changed to a standard menu that includes geometry node assets.
Another new feature in Blender 4.0 is light and shadow linking, allowing you to set lights to affect only specific objects in a scene and to control which objects act as shadow blockers for a light. Future Blender versions promise support for linking to the world lighting, as well as a more convenient UI to view and manage all light links in a scene.
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Blender 4.0: New Enhancements in Cycles Engine, Sculpting, Painting, and Texturing
Blender is a free and open-source 3D creation software used for a wide range of applications, including visual effects, animation, and video game development. It offers a comprehensive set of tools for modeling, sculpting, texturing, lighting, and rendering 3D objects, as well as for compositing and post-processing of images and videos.
Some of Blender’s key features include support for a variety of file formats, a customizable interface, a powerful physics engine for creating realistic simulations, and a built-in game engine for developing interactive experiences. Additionally, Blender has an active community of users who contribute to its development and provide resources such as tutorials and add-ons to enhance its functionality.