DXVK 2.3 Improves Performance in Tomb Raider Anniversary and Fixes Many Bugs
DXVK 2.3 is here almost four months after DXVK 2.2 to improve the presentation functionality by signaling frame latency events when an image is actually being presented, but only if the VK_KHR_present_wait Vulkan extension is supported and vertical synchronization is enabled. On Linux, this requires Gamescope.
According to the release notes, this functionality is also used to more accurately report the number of frames that are actually being presented via DXGI frame statistics. Additionally, on systems where the VK_EXT_swapchain_maintenance1 Vulkan extension is supported, there’s no longer a need for recreating the Vulkan swap chain to enable and disable vertical synchronization.