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Graphics: DXVK, Intel, X.Org Developers' Conference

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Graphics/Benchmarks
  • DXVK 1.7 Released - Makes Use Of New Vulkan Extensions, Game Fixes

    DXVK 1.7 is out this weekend as the important library translating Direct3D 9/10/11 usage into Vulkan API and is leveraged by the likes of Steam Play for running modern Windows games on Linux.

    DXVK 1.7 makes use of the new VK_EXT_custom_border_color extension to fix issues in games like Crysis and Halo 2 Vista. The VK_EXT_robustness2 as a new extension as of last month is also used now for better matching the out-of-bounds access semantics of Direct3D 11. Supporting these new extensions requires Wine 5.8+, the latest Mesa 20.2-devel code or the latest NVIDIA Vulkan beta.

  • Intel Submits Last Batch Of Graphics Feature Code For Linux 5.8 - SAGV For Tiger Lake

    Intel's open-source graphics driver team on Friday sent in a final set of kernel graphics driver updates targeting the upcoming Linux 5.8 cycle.

    Already sent in via earlier pull requests include Rocket Lake support, Tiger Lake workarounds and various power efficiency improvements, and many other changes sent in over the past several weeks.

  • XDC2020 Call For Proposals - X.Org Developers For Now Still Planning To Meet In Poland

    For now at least the in-person X.Org Developers' Conference is still on with plans for X.Org/Wayland/Mesa developers to meet in Gdańsk, Poland for their annual conference.

    While many conferences in 2020 have converted to virtual events as a result of the coronavirus, the X.Org Foundation is hopeful that come September they will still be able to host their physical event as planned in Poland and organized by the local Intel Poland staff. They are not ruling out though the possibility of having to shift it to an online event or a hybrid physical/virtual event depending upon how the COVID-19 situation plays out in the months ahead. Months ago there was also talk of possibly relocating outside of Poland due to unrelated matters but that seems to have faded down. The event organizers are expected to decide by July about the prospects of the September event if it will go virtual, continue as planned, or be postponed to a later date.

Direct3D to Vulkan gets even better with DXVK 1.7

  • Direct3D to Vulkan gets even better with DXVK 1.7

    Today the latest and greatest in Direct3D to Vulkan translation for the Wine (and Proton) compatibility layers has released with DXVK 1.7.

    What's new? Well this release answers the age old question of "ah, but can it run Crysis?". Yes, it can, and they've improved it too. DXVK 1.7 now makes use of VK_EXT_custom_border_color a new Vulkan extension introduced with Vulkan 1.2.140, which fixed multiple Direct3D 9 issues with titles like Crysis and Halo 2 Vista. Additionally the VK_EXT_robustness2 extension is also now used, introduced in Vulkan 1.2.139 which they use to "handle out-of-bounds access to resources the same way as D3D11 does".

    Since both of those are newer extensions, you not only need a brand new version of Wine with the 5.8 release that went out last week, you also need development drivers for AMD / Intel with Mesa 20.2 and NVIDIA with 440.66.12. Note: neither of those drivers are recommended for daily use, may be best to wait for stable driver updates.

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today's howtos

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