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Games: Escape Simulator, SuperTux, Godot Engine, and More

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Gaming
  • Escape Simulator hits over $4M in gross sales | GamingOnLinux

    Escape Simulator has turned into a big success story for indie games and developer Pine Studio, with an announcement about how well it's done.

    Releasing on Steam back in October 2021, writing on Reddit the team noted how it has managed to hit "$4M in gross sales in less than two months of being released on Steam". It just goes to show that with the right know-how, indie developers can still manage to cut through the noise of thousands of games releasing on Steam all the time.

    How did they do it? As the Reddit post explains that part of the reason is that they hired a good PR team, and worked to create a good trailer. Plenty of it comes down to clever marketing, although it sounds like it did take a fair bit of time to do, like creating special puzzle rooms for people who covered the game. There was also some cross-promotion with other developers, and a lot of wishlists came from having a demo at some Steam festivals. Overall, it's an interesting little look into what goes on behind the scenes to make a game a success.

  • SuperTux released free on Steam, an open source classic | GamingOnLinux

    Giving a nice boost to a classic free and open source game, SuperTux has now been released on Steam and it's free to download and play.

    "Run and jump through SuperTux, the sidescrolling 2D platformer starring Tux, the Linux mascot. Squish and knock out enemies, collect powerups, and solve platforming puzzles throughout the Icy Island and the Rooted Forest, as Tux tries to save his beloved Penny from her kidnapper, Nolok!"

  • Heck Deck is a brilliant fusion of bullet-hell and a card game | GamingOnLinux

    What do you get when you cross a twin-stick bullet-hell with a card-game? Heck Deck. It's not a particularly long game but the idea is excellent. It ends up more like a deck-building shooter strategy game, it's thoroughly odd to properly pin it to a genre. Note: key provided by the developer.

    Time only moves when you move and you directly control a little sort-of wiggly-thing. Cards are you abilities and enemies fire cards. The thing is though, when you run out of cards you need to crash yourself into the cards the enemies fire to get more. It hurts you, but you get a new card to use (except health cards - they don't hurt of course). It's absolutely genius and I love it.

  • Godot Engine - Dev snapshot: Godot 3.5 beta 1

    Godot 3.4 was released 2 months ago, and some of the major planned features for Godot 3.5 have since been merged and are now ready for wider testing.

    So we're starting the beta testing phase with this already significant set of changes, and we'll have frequent beta builds to polish them for the stable release. Some more features are still being worked on and will be included in future beta builds.

    All this work is done by contributors on the side while our main development focus remains on the upcoming Godot 4.0 alpha (see our release policy for details on the various Godot versions).

    Jump to the Downloads section.

    As usual, you can try it live with the online version of the Godot editor updated for this release.

  • Let your ideas take flight in the Arduino Cloud Games | Arduino Blog

    Arduino’s brand new initiative, the Arduino Cloud Games, is now live and accepting submissions.

    This new program is a way to build a community showcase of the most creative, innovative ideas that show the vast potential and scope of connected projects. Let’s take a look at how you can get involved, and let your ideas take flight.

Godot 3.5 Beta 1 Brings Async Shader Compilation

  • Godot 3.5 Beta 1 Brings Async Shader Compilation & Caching - Phoronix

    While we are very eager for Godot 4.0 with everything that this open-source game engine is going to deliver on, Godot 3.5 beta is out today and is a rather nice interim step forward.

    Exciting with Godot 3.5 is the cross-platform game engine bringing asynchronous shader compilation. Godot 3.5 beta introduces async shader compilation to reduce stuttering with its OpenGL rendering. This new implementation uses an "ubershader" that is compiled on start-up and cached for subsequent runs. For gamers this ubershader system should mean less stalling (or ideally none) during gameplay.

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today's howtos

  • How to install go1.19beta on Ubuntu 22.04 – NextGenTips

    In this tutorial, we are going to explore how to install go on Ubuntu 22.04 Golang is an open-source programming language that is easy to learn and use. It is built-in concurrency and has a robust standard library. It is reliable, builds fast, and efficient software that scales fast. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel-type systems enable flexible and modular program constructions. Go compiles quickly to machine code and has the convenience of garbage collection and the power of run-time reflection. In this guide, we are going to learn how to install golang 1.19beta on Ubuntu 22.04. Go 1.19beta1 is not yet released. There is so much work in progress with all the documentation.

  • molecule test: failed to connect to bus in systemd container - openQA bites

    Ansible Molecule is a project to help you test your ansible roles. I’m using molecule for automatically testing the ansible roles of geekoops.

  • How To Install MongoDB on AlmaLinux 9 - idroot

    In this tutorial, we will show you how to install MongoDB on AlmaLinux 9. For those of you who didn’t know, MongoDB is a high-performance, highly scalable document-oriented NoSQL database. Unlike in SQL databases where data is stored in rows and columns inside tables, in MongoDB, data is structured in JSON-like format inside records which are referred to as documents. The open-source attribute of MongoDB as a database software makes it an ideal candidate for almost any database-related project. This article assumes you have at least basic knowledge of Linux, know how to use the shell, and most importantly, you host your site on your own VPS. The installation is quite simple and assumes you are running in the root account, if not you may need to add ‘sudo‘ to the commands to get root privileges. I will show you the step-by-step installation of the MongoDB NoSQL database on AlmaLinux 9. You can follow the same instructions for CentOS and Rocky Linux.

  • An introduction (and how-to) to Plugin Loader for the Steam Deck. - Invidious
  • Self-host a Ghost Blog With Traefik

    Ghost is a very popular open-source content management system. Started as an alternative to WordPress and it went on to become an alternative to Substack by focusing on membership and newsletter. The creators of Ghost offer managed Pro hosting but it may not fit everyone's budget. Alternatively, you can self-host it on your own cloud servers. On Linux handbook, we already have a guide on deploying Ghost with Docker in a reverse proxy setup. Instead of Ngnix reverse proxy, you can also use another software called Traefik with Docker. It is a popular open-source cloud-native application proxy, API Gateway, Edge-router, and more. I use Traefik to secure my websites using an SSL certificate obtained from Let's Encrypt. Once deployed, Traefik can automatically manage your certificates and their renewals. In this tutorial, I'll share the necessary steps for deploying a Ghost blog with Docker and Traefik.