Linux Graphics Leftovers

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Crocus Gallium3D Adds Experimental Intel Gen8 Graphics, Overlapping With Iris Driver - Phoronix
Landing in mainline Mesa 21.2 development code last week was the "Crocus" Gallium3D driver for old Intel hardware spanning from the Intel 965 chipset days "Gen4" up through Crocus supporting Haswell "Gen7" graphics. The i965 to Haswell span has been the focus since the official Intel "Iris" Gallium3D driver already in Mesa supports the Broadwell "Gen8" up through all current Intel UHD/Xe Graphics. But now Crocus with the latest Mesa code has added Gen8 support.
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Mike Blumenkrantz: Different Again
It’s a screenshot of Portal 2 with the Gallium HUD activated and VSync disabled.
But what driver is that underneath?
Well, for today’s blog it’s RadeonSI, the reference implementation of a Gallium driver.
And why is this, I can hear you all asking.
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Work-In-Progress RadeonSI+Nine Showing Big Performance Win For Source Engine Games - Phoronix
While Valve has been working on Vulkan-based rendering for Source Engine games by making use of DXVK for translating the game engine's native Direct3D calls to the Vulkan API, with some yet-to-be-merged Mesa patches around Gallium Nine there is much better performance to see with Gallium Nine at least for the RadeonSI driver.
Mike Blumenkrantz as the Valve contractor who has been working heavily on the Zink OpenGL-on-Vulkan has been hacking on some Gallium Nine related patches on and off the past week along with others involved with Mesa and Valve's Linux graphics driver work.
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Left 4 Dead 2 Vulkan Performance With Radeon Graphics On Linux - Phoronix
Last week Valve introduced Vulkan rendering support for Left 4 Dead 2. The L4D2 Vulkan support is similar to that of Portal 2 where DXVK is being leveraged for translating the Direct3D calls to Vulkan rather than relying on their OpenGL translations. For those wondering what this means for L4D2 performance on Linux with modern GPUs, here are some benchmarks of Left 4 Dead 2 when testing the OpenGL and Vulkan rendering options.
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More Vulkan goodness arrives in Mesa with the PanVK driver for Arm Mali Midgard & Bifrost | GamingOnLinux
Collabora has given word that another exciting development has been made for Arm Mali Midgard and Bifrost GPUs, as the new PanVK Vulkan driver has landed in Mesa.
The work from Collabora (and others) has been a long road, getting basic OpenGL up to scratch on these Arm GPUs which they've blogged about quite a lot. Most recently their Alyssa Rosenzweig wrote about achieving OpenGL ES 3.1 on Mali GPUs with Panfrost.
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digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
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