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Games: Nintendo, NVIDIA, AMD, Wolfenstein, and Ray Tracing

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  • A Look at Nintendo Switch Emulation in 2021 on Linux - Boiling Steam

    A little less than twelve months ago, I had written a guide on how to emulate Nintendo Switch games on Linux. It has since garnered over 20k unique readers. It’s by far the most popular article I have written on Boiling Steam. It’s clear to me that the Nintendo Switch is a hot topic, and it only makes logical sense to follow up with how Nintendo Switch emulation has progressed since the months have gone by.

    As it stands, the current two emulators that we know of for desktop is Yuzu — developed by the same developers who worked on Citra, the 3DS emulator — and Ryujinx. And if you can believe it, there’s a Switch emulator for Android called Skyline. It’s “built from the ground up”, mostly in the C language, though apparently the developers have taken a lot of reference from Ryujinx’s source code.

  • Nvidia and Steam are making Linux gaming great again

    Remember SteamOS? Possibly not, but it was born in a time that Valve, the maker and operator of Steam, thought that it could take PC gaming in a direction that didn't involve running Microsoft's Windows. It didn't work out, but it was also based on Linux, and Valve has continued supporting Linux to this very day.

    In fact, Steam makes PC gaming on Linux fun and incredibly easy, and now, it's taking the next step in making Linux gaming a big hitter with some news coming out of Computex 2021.

    In partnership with the Linux community and Nvidia, DLSS will be coming to Linux, with initial support for Vulkan coming in June, with DirectX being added later in 2021.

  • NVIDIA DLSS coming to Proton, plus GeForce RTX 3080 Ti and GeForce RTX 3070 Ti announced

    NVIDIA did a big splash at Computex 2021 with the expected announcement of two new top-end GPUs and quite a big surprise for Linux gaming with the official inclusion of NVIDIA DLSS for Proton. Don't know what Proton is? Check out our dedicated Steam Play Proton section.

    They said in their official press release that this is a collaboration between "NVIDIA, Valve, and the Linux gaming community". Currently DLSS is already in the NVIDIA Linux driver but it doesn't work with Proton right now but that's about to change, so you'll be able to use "the dedicated AI cores on GeForce RTX GPUs to boost frame rates for their favorite Windows Games running on the Linux operating system". NVIDIA said support for Vulkan games is coming this month, with DirectX titles coming "in the Fall".

  • AMD Introduces FidelityFX Super Resolution, NVIDIA Announces DLSS For Steam Play

    At AMD's Computex Taipei 2021 keynote they announced FidelityFX Super Resolution as coming later this month as their own open-source alternative to NVIDIA's Deep Learning Super Sampling for image upscaling while gaming. While we are waiting to see how the Linux support for FidelityFX Super Resolution will play out, NVIDIA is already trying to one up them by announcing DLSS for Steam Play.

  • AMD reveals Ryzen 5000 G-Series desktop APUs, FidelityFX Super Resolution and more

    AMD came out of the gates swinging wildly at Computex 2021 with new chips, new tech and lots more new including: AMD 3D chiplet technology, AMD Ryzen 5000 G-Series desktop APUs, next-gen gaming laptops with their new AMD Radeon 6000M Series Mobile Graphics and their DLSS competitor in FidelityFX Super Resolution.

    There's quite a lot to unpack here and we're still going through it, so we will update the article if we missed anything vital. The big one is no doubt the FidelityFX Super Resolution, an open source spatial upscaling technology that can be compared with NVIDIA DLSS (which is coming to Proton!). Being open source is quite exciting though! Although not yet, AMD said "in due course" it will be under the GPUOpen branch and under the MIT license.

  • Wolfenstein: Enemy Territory Single-Player releases in November

    Their showcase is using RealRTCW, which is currently only officially supported on Windows by the main developer. However, that too can run on Linux and if you're on Arch Linux there's an AUR package for it. It seems the developer of RealRTCW is also interested in putting the Linux build up on Steam but they needed a little help - see more on Steam.

  • There's experimental patches to bring Vulkan Ray Tracing to older AMD hardware on Mesa | GamingOnLinux

    Want to see how Ray Tracing would run on Linux using the Mesa RADV driver on an older GPU? Well, thanks to developer Joshua Ashton that's starting to be possible.

    For those not familiar with the name, Joshua is responsible for D9VK (Direct 3D 9 to Vulkan) which was merged into DXVK some time ago. Joshua has also been working on DXVK directly, VKD3D-Proton (Direct3D 12 to Vulkan), was responsible for the Vulkan upgrade on Portal 2 and more - certainly a busy bee.

    Announced in a blog post, it goes over in some fun detail what was actually needed in getting this working on older generations of AMD GPUs like Vega and below showing it's clearly possible. With work that was possible thanks to another developer, Bas Nieuwenhuizen, who has been doing plenty of the Vulkan Raytracing support work for the RADV driver.

Rumored Steam Console is Like the Switch, Will Run Linux

  • Rumored Steam Console is Like the Switch, Will Run Linux

    Very recently, word began to circulate that Valve is working on its own portable gaming console called the SteamPal. While there has been no official confirmation or even acknowledgment of its existence from Valve, a new report from ArsTechnica states that the thing is indeed real and even shares some additional details about it.

    For starters, the SteamPal (which apparently isn't the final name and will most likely be changed) is described as an all-in-one gaming PC, complete with gamepad controls and a touchscreen. As ArsTechnica best puts it, it's essentially Valve's take on the Nintendo Switch, which has become immensely popular for its status as a home console/handheld hybrid. What's more, it will run on Linux and use Intel or AMD chipsets.

DLSS support on the way to Linux through Steam Proton

  • DLSS support on the way to Linux through Steam Proton

    Linux gamers just received a big boost, thanks to the latest announcement from NVIDIA. At Computex 2021, NVIDIA announced that it partnered with Valve to bring Deep Learning Super Sampling (DLSS) support to Linux through Steam Proton (via Tom's Hardware). As a result, people with the best NVIDIA GPUs will be able to use DLSS on their Linux systems.

DLSS

  • Soon, users will be allowed to enable DLSS on Linux through Steam Proton

    Linux gamers with modern Nvidia gaming graphics cards will soon be able to play their favorite games with DLSS enabled, thanks to work from Valve and Nvidia. Both companies have been working together to the upscaling technology to Linux via Steam Proton, Valve's open-source tool to run Windows apps on Linux-based systems.

    Steam Proton is a compatibility layer developed by Valve and CodeWeavers that allows gamers to run Windows games on Linux-based operating systems. Steam Proton is based on Wine.

    DLSS was launched in 2018 and later revamped in 2020 as DLSS 2.0, in both instances as a Windows-only option, but Nvidia and Valve have come together to change that. Soon enough, the Linux gaming community will have the chance to use it on compatible games using Steam Proton.

NVIDIA and Valve announce DLSS coming to Linux via Proton

  • NVIDIA and Valve announce DLSS coming to Linux via Proton starting with Vulkan titles this month

    NVIDIA is bringing its DLSS image upscaling technology to Linux users via Proton. This will enable supported games on Linux to leverage the Tensor cores on RTX GPUs for AI-based supersampling. NVIDIA said that DLSS will be enabled for Vulkan games this month followed by DirectX titles in the fall.

    NVIDIA's Deep Learning Super Sampling (DLSS) is a technology that renders games at a lower resolution and uses the AI capabilities of the tensor cores on RTX GPUs to upscale the frames with almost no perceivable loss in visual quality. NVIDIA is now bringing DLSS goodness to Linux users via Proton. For those not in the know, Proton is Valve's tool that is integrated with Steam to provide a seamless experience for Linux users to play popular Microsoft Windows games.

Proton Experimental prepares for NVIDIA DLSS, optional NVAPI...

  • Proton Experimental prepares for NVIDIA DLSS, optional NVAPI and more game fixes

    Valve and CodeWeavers have released another fresh Proton Experimental build for testing upcoming features of the Proton compatibility layer for Linux gaming with Steam Play.

    As the headline says, DLSS is coming to Proton! This was announced by NVIDIA only recently, which is quite exciting! Nice to see Proton itself already preparing everything needed, with a new NVIDIA driver (470) coming sometime soon.

Nvidia and Valve Bringing DLSS to Linux via Steam Proton

  • Nvidia and Valve Bringing DLSS to Linux via Steam Proton

    Nvidia today announced at Computex 2021 that it's partnered with Valve to bring its Deep Learning Super Sampling (DLSS) graphics tech to Linux via Steam Proton. Now people who game on Linux systems should be able to put their Nvidia graphics cards—including the new GeForce RTX 3080 Ti and RTX 3070 Ti—to even better use.

    DLSS is Nvidia's solution to the problem of improving a game's performance without having to compromise too much on presentation. The first version of the technology debuted in September 2018; the second version was released in March 2020. Both versions were limited to RTX graphics cards used to play games on Windows.

    That's about to change. Nvidia said in a press release that it, Valve, and "the Linux gaming community are collaborating to bring NVIDIA DLSS to Proton - Linux gamers will be able to use the dedicated AI cores on GeForce RTX GPUs to boost frame rates for their favorite Windows Games running on the Linux operating system."

Nvidia DLSS is coming to boost frame rates for Linux gamers...

  • Nvidia DLSS is coming to boost frame rates for Linux gamers this month

    Through the magic of Steam Proton software (Steam Play), which allows Linux-based gamers to play Microsoft Windows games without a hassle, Linux gamers will soon be able to get in on the Deep Learning Super Sampling love.

    It would be a mistake to marginalise Linux-based gamers from this fancy new tech, it's what they live for. Much like it would be a crime to keep an artificially intelligent image quality enhancer as a Windows exclusive feature.

    Support will be rolling out soon, though there's no official games list available yet.

    Steam Play and DLSS supported games will hopefully get the same boost as Windows users once the partnership reaches fruition. And it won't be long according to Nvidia. DLSS Steam Play support for Vulkan titles is coming later this month, which shouldn't be too much trouble to get working, and DirectX support will also hit the Linux gaming crowd by autumn this year.

Nvidia and Valve are bringing DLSS to Linux

  • Nvidia and Valve are bringing DLSS to Linux

    Linux gamers using Valve’s Proton compatibility tool to run Windows games will be getting a performance upgrade in the future: Nvidia has announced that it’s working with Valve to bring FPS boosts using its DLSS technology featured on its RTX cards. It’s almost enough to make me want to revisit Linux gaming.

    DLSS, or Deep Learning Super Sampling, is a technology that lets gamers get more performance without having to give up too much image quality. It does this by running the game at lower-than-native resolution (say, rendering the game at 1080p when your monitor is 4K), but then upscaling the image to native resolution using some mightily impressive algorithms.

    The tech will, of course, be exciting for people with Linux gaming computers, but it’s also interesting considering the rumors of Valve creating a handheld gaming device. We argued that DLSS could make the next-gen Switch hit way above its weight-class, and the same would be true for a handheld PC without a ton of graphics horsepower, which would likely be running Linux.

More about DLSS on GNU/Linux

  • Nvidia and Valve Collaborate to Bring DLSS to Linux

    Both powerhouses in the gaming industry are trying to make the experience on Linux much improved, by way of DLSS.

    DLSS stands for Deep Learning Super Sampling and is a temporal image upscaling technology developed by Nvidia for Nvidia graphics cards. This technology makes it possible to upscale lower-resolution images into higher-resolution images, so they can be better displayed on higher-resolution displays.

  • Nvidia and Valve Team Up to Bring DLSS To Linux Systems

    PC gaming is diverse largely due to the range of software and hardware available for the platform. While things operate fundamentally the same way, there's a lot of small things to account for. One of those is the user's operating system, which greatly affects which games are available to play. Valve has long heralded Linux OS, and it could see some big improvements soon thanks to a partnership with Nvidia.

    As reported by The Verge, Nvidia has announced that it's bringing DLSS to Linux operating systems, which will allow RTX users on the OS to take advantage of DLSS – Deep Learning Super Sampling – to improve a game's performance and graphics quality. The support will come by way of Steam Proton, software that allows Windows games to work with Linux. If successful, gamers will see a significant change in how their games run.

NVidia and Valve team up to bring DLSS to games on Linux

  • NVidia and Valve team up to bring DLSS to games on Linux

    NVidia has announced that it is bringing Deep Learning Super Sampling or DLSS to gamers who are using Valve’s Proton compatibility to run Windows games on Linux operating systems.

    DLSS works by rendering games at a lower resolution and then using machine learning algorithms to upscale the image, resulting in a higher quality image at a lower performance outlay from the user’s hardware.

    Reporting on the story, The Verge discovered that running Nvidia’s list of games that support DLSS through the ProtonDB (a site designed to let users report how ell games work when using Proton) showed that around 30 games out of 50 DLSS-enabled games were working Linux.

Steam on Linux NVIDIA DLSS support coming to some Windows games

  • Steam on Linux NVIDIA DLSS support coming to some Windows games

    Valve has long been trying to get game developers and publishers to see Linux as a serious and profitable gaming platform and not simply because it loves the open source operating system. It basically wants games to be free from their reliance on Windows and Microsoft’s development frameworks and, eventually, to have them available on its own Linux-based Steam OS. Steam OS and Steam Machines have largely failed but Valve seems to still be pushing for Linux support for Windows games and its latest attempt is to get NVIDIA’s fancy DLSS technology to work on some of those titles.

    Short for Deep Learning Super Sampling, DLSS is NVIDIA’s marketing term for supersampling that involves AI and machine learning to optimize the process. In a nutshell, machine learning determines which parts of an image frame are of more interest to gamers and, therefore, should be upsampled rather than applying it to the whole frame and all in real-time. The result, at least in theory, is faster frame rates that don’t perceptibly degrade graphics.

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