Wine 6.2 Released


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Wine Announcement
The Wine development release 6.2 is now available. What's new in this release (see below for details): - Mono engine updated to version 6.0.0, with DirectX support. - Support for NTDLL debugger APIs. - More WinRT support in WIDL. - Xbox One controller fixes on Mac. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/6.x/wine-6.2.tar.xz http://mirrors.ibiblio.org/wine/source/6.x/wine-6.2.tar.xz Binary packages for various distributions will be available from: https://www.winehq.org/download You will find documentation on https://www.winehq.org/documentation You can also get the current source directly from the git repository. Check https://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list.
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Windows compatibility layer Wine 6.2 is out now | GamingOnLinux
A fresh biweekly development release is out for the Windows compatibility layer Wine with Wine 6.2 bundling up more of the latest and greatest into a suitable release for you to try.
For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, all the development is bundled into a stable release.
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Wine 6.2 Brings Mono 6.0 Engine, NTDLL Debugger APIs - Phoronix
What better way to celebrate Valentine's Day weekend with some wine... Wine 6.2 is out as the latest bi-weekly development snapshot for running Windows games and applications on Linux/macOS.
Wine 6.2 isn't the most exciting update in recent time but does at least bring the Mono 6.0 engine and with that DirectX support.
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Wine-Staging 6.2 Drops Down To 669 Patches
Wine-Staging 6.2 Drops Down To 669 Patches
Wine 6.2 Released with Mono 6.0.0 & NTDLL debugger APIs
Wine 6.2 Released with Mono 6.0.0 & NTDLL debugger APIs