Graphics: GPUOpen, Vulkan, and NVIDIA

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AMD Celebrates Five Years Of GPUOpen
Today marks five years since AMD began the GPUOpen initiative for providing more open-source Radeon GPU code projects, code samples, and more for better engaging GPU/game developers in the open.
As any longtime Phoronix reader will know, AMD's open-source Linux driver initiative is going on for more than a decade while the celebration today is just over their GPUOpen initiative turning five years old. The three principles that continue to guide GPUOpen are providing code and documentation to PC developers to exert more control on the GPU, a commitment to open-source software, and a collaborative engagement with the developer community.
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Vulkan 1.2.168 Released With Two New Extensions
Today's Vulkan 1.2.168 specification update brings the usual specification corrections/clarifications while also introducing two new KHR extensions.
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VKD3D-Proton Begins Working On DirectX 12 Ray-Tracing Atop Vulkan
Those working on VKD3D-Proton as the Direct3D 12 implementation atop the Vulkan API are beginning to work on DirectX Ray-Tracing support but it isn't yet ready for gamers.
Hans-Kristian Arntzen has opened the initial pull request for enabling ray-tracing extensions with VKD3D-Proton.
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NVIDIA release the Vulkan Beta Driver 455.50.03, new extensions supported
Need to be on the bleeding edge of what NVIDIA have to offer? They just released driver version 455.50.03, as part of their Vulkan Beta Driver series. This is actually the second driver released this month, with 455.50.02 appearing on January 19. Here's a look over all that's new in them together.
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digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
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