Games: X-Plane With Vulkan, Unigine 2.10 Released and Hotline Miami-Like Redie Now Free to Play

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Vulkan and Metal: Testing and Bug Fighting
Last week we sent out our first build of the Vulkan/Metal ready X-Plane (which will be version 11.50) to an external sight, and last night we sent out the first private beta.
Our plan is to move to an open public beta soon once we have some feedback on how well the build is working. When that is will depend on the bug reports; I’m crossing my fingers.
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X-Plane 11.50 Flight Simulator Preparing For Public Beta With Vulkan Rendering
One of the engine upgrades to Vulkan we have been looking forward to the most has been usage by the X-Plane flight simulator to ultimately succeed their long-standing OpenGL pipeline. Laminar Research shared on Christmas day that the X-Plane 11.50 release with Vulkan support is currently in private beta and will soon be available publicly.
As we roll into 2020, the X-Plane 11.50 public beta should be available soon for more widespread testing and ironing out any remaining issues. Vulkan'ized X-Plane should allow for better performance and more long-term potentials as well thanks to the back-end re-architecting for this mature and realistic flight simulator.
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UNIGINE 2.10: New Terrain, Improved C++/C# API, Editor Plugins, Vehicle System
The new terrain system is based on the Sparse Virtual Texture (MegaTexture) approach with a number of improvements and engine-specific tweaks, such as smart details caching, optimized culling techniques, etc. The terrain system is tightly integrated with Engine's advanced streaming subsystem, making it VRAM-efficient, and is designed from the ground up with multithreading approach in mind enabling it to utilize the advantages of multi-core systems and handle up to petabytes of data efficiently.
The technology is available for both DirectX and OpenGL API and can be used even on Windows 7 (which is still being widely used by enterprise although it is phased out by Microsoft). Although terrain rendering can be configured even for computers with a limited VRAM capacity, we strongly recommend using a GPU with at least 4 GB of memory for optimum performance.
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Unigine 2.10 Released With New Terrain System, Other Graphics Improvements
Unigine developers have delivered a nice Christmas present in delivering Unigine 2.10 as the latest version of their 3D engine used by few games but an increasing number of simulation systems.
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The excellent but merciless top-down shooter Redie has gone Free to Play
Redie is a top-down shooter clearly inspired by Hotline Miami that was released three years ago on Steam. As of today, out of 114 Steam reviews, 94 of them are positive. Just one month ago, an official announcement stated that the title has become absolutely free for everyone.
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digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
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