Games: Imperator: Rome, Space Grunts 2 and D9VK 0.21

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Imperator: Rome has a big free 'Cicero' update out now with some major changes
Paradox have just launched a big free update to their struggling new strategy game Imperator: Rome, which might help to turn things around for it.
Today the free Cicero update launched, which Paradox said lets "the player focus on political consequences and imperial governance instead of waiting for numbers to grow"
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Space Grunts 2 combines a turn-based rogue-like with card-based battles, out now
Orangepixel just released their latest game Space Grunts 2, keeping a similar approach to the original with the roguelike experience and turn-based battles only this time with cards.
If the name is not familiar, Orangepixel also made games including: Heroes of Loot, Space Grunts, Ashworld, Gunslugs:Rogue Tactics and more. They've supported Linux for a long time and Space Grunts 2 continues that.
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D3D9 over Vulkan gets even better as D9VK 0.21 'Lollihop' is out
Developer Joshua Ashton continues doing some great work, as another release of the D3D9 to Vulkan layer D9VK is out.
Released just today, D9VK 0.21 'Lollihop' implements more needed D3D9 features like D3DBLEND_BOTHSRCALPHA and D3DBLEND_BOTHINVSRCALPHA. There's also now support for "locking of MSAA images with intermediate resolve" which is apparently invalid behaviour for D3D9 "but everyone supports this", the YUV2 and YUVY video formats were implemented for compute shaders and some "minor" performance improvements.
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D9VK 0.21 Implements More Direct3D 9 Over Vulkan Functionality, Many Bug Fixes
D9VK 0.21 is out today as the newest feature release for this project implementing the Direct3D 9 API over Vulkan.
The D9VK 0.21 release implements more blending features, support for locking of MSAA images with intermediate resolve, locking of depth stencil images, YUVY/YUV2 video format support via compute shaders, and other features now hooked up for D3D9 / DXSO / fixed function functionality. Various performance improvements are also present.
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