Games: Deadly Days, Gaming Performance, Creating Evscaperoom

-
Deadly Days, the strategic zombie group-survival rogue-lite keeps on improving
I'm really starting to like what Deadly Days is turning into. It's an Early Access game about directing a group of survivors through a Zombie apocalypse and it's really taking shape now.
I've tested this one on and off since sometime around March last year, back then it was nothing but a shell. An interesting idea but it didn't really go anywhere. Pixelsplit now seem to have firmly found their feet, with each update making parts of the game make more sense, become bigger and more interesting. It's now actually more of a survival game and not just a town exploration game with zombies.
-
Gaming Performance Only Faintly Touched By MDS / Zombie Load Mitigations
Yesterday I published some initial MDS/Zombieload mitigation impact benchmarks while coming out still later today is much more data looking at the CPU/system performance impact... But is the gaming performance impaired by this latest set of CPU side-channel vulnerabilities?
With the Spectre/Meltdown mitigations, the gaming performance fortunately wasn't impaired by those mitigations. In fact, it was pretty much dead flat. With my testing thus far of the MDS/Zombieload mitigations on Linux, there does appear to be a slight difference in the rather CPU-bound scenarios compared to Spectre/Meltdown, but still it should be negligible for gamers. Well, that is at least with the higher-end hardware tested thus far, over the weekend I'll be running some gaming tests on some low-end processors/GPUs.
-
Creating Evscaperoom, part 1
Over the last month (April-May 2019) I have taken part in the Mud Coder's Guild Game Jam "Enter the (Multi-User) Dungeon". This year the theme for the jam was One Room.
The result was Evscaperoom, an text-based multi-player "escape-room" written in Python using the Evennia MU* creation system. You can play it from that link in your browser or MU*-client of choice. If you are so inclined, you can also vote for it here in the jam (don't forget to check out the other entries while you're at it).
This little series of (likely two) dev-blog entries will try to recount the planning and technical aspects of the Evscaperoom. This is also for myself - I'd better write stuff down now while it's still fresh in my mind!
-

- Login or register to post comments
Printer-friendly version- 1642 reads
PDF version
More in Tux Machines
- Highlights
- Front Page
- Latest Headlines
- Archive
- Recent comments
- All-Time Popular Stories
- Hot Topics
- New Members
digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
|
Dilution and Misuse of the "Linux" Brand
|
Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
|
today's howtos
|








.svg_.png)
Content (where original) is available under CC-BY-SA, copyrighted by original author/s.

Recent comments
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago