Georges Basile Stavracas Neto on GNOME 3.32 and GTK4 Updates




The most promoted improvement in this release is the improved performance. Having worked or reviewed some these improvements myself, I found it a bit weird that some people were reporting enormous changes on performance. Of course, you should notice that GNOME Shell is smoother, and applications as well (when the compositor reliably sends frame ticks to applications, they also draw on time, and feel smoother as well.)
But people were telling me that these changes were game changing.
There is a grey line between the actual improvements, and people just happy and overly excited about it. And I thought the latter was the case.
But then I installed the non-debug packages from Arch repositories and this is actually a game changer release. I probably got used to using Mutter and GNOME Shell manually compiled with all the debug and development junk, and didn’t really notice how better it became.
Also:
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Entries in GTK 4
One of the larger refactorings that recently landed in GTK master is re-doing the entry hierarchy. This post is summarizing what has changed, and why we think things are better this way.
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GTK4 Seeing Text Entry Improvements, Easier To Create Custom Entry Widgets
Adding to the big list of changes to find with the yet-to-be-released GTK4 toolkit is some refactoring around the entry widgets to improve the text entry experience as well as making it easier to create custom entry widgets outside of GTK.
[...]
This comes on top of many other GTK4 changes ranging from Wayland improvements to a big GDK rework, a Vulkan renderer, CSS improvements, exclusively relies upon the Meson build system, the introduction of the GTK Scene Kit (GSK), and many other changes building up over the past roughly three years. After failing to materialize in 2018, it's expected GTK 4.0.0 will make it out this year.
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