Games: Godot Engine, Underworld Ascendant and Volcanoids

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The free and open source game engine 'Godot Engine' is closing in on the big 3.1 release
Announced today, Godot Engine 3.1 alpha 5 is now officially available and the last alpha before they really lock it down to focus on critical issues.
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DEV SNAPSHOT: GODOT 3.1 ALPHA 5
We released Godot 3.1 alpha 4 10 days ago, and it's now time for another alpha build, 3.1 alpha 5. This is the last alpha build before the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This last alpha mainly focuses on the build and release system. More on that in a later blogpost.
Contrarily to our 3.0.x maintenance releases, which include only thoroughly reviewed and backwards-compatible bug fixes, the 3.1 version includes all the new features (and subsequent bugs!) merged in the master branch since January 2018, and especially all those showcased on our past devblogs. It's been almost 11 months since the 3.0 release and over 5,500 commits, so expect a lot of nice things in the final 3.1 version!
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Underworld Ascendant still heading to Linux, sounds like it won't be too much longer
In regards to the bonuses they offered to players who purchased the game early enough gained access to bonus items and creatures, talking about this on Steam they said "we may re-offer the week 1 bonus creatures and map for Mac/Linux once those versions are available anyways" which is good to know.
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Volcanoids, the base-building survival game has a positive Linux update
Volcanoids, the game where you build a base onboard a massive steampunk-like moving drill is coming to Linux and the latest update sounds very positive.
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
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