news
Games: Godot Engine, Zork, and More
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Godot Engine ☛ Godot XR update - November 2025
MOAT XR, XR game jam results, new features, OpenXR inventory
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Andrew Plotkin ☛ Zarf Updates: Zork is now open source
The three historicalsource repos on Github (Zork 1, Zork 2, Zork 3) all now have the MIT license attached.
I'm not sure what else changes right away. As we all know, fans have be treating the Infocom source as a community playground for five years now. I certainly have.
I think the biggest shift is that educators (teachers, museums, etc) can use the games openly. No paperwork or fuss or guilty photocopying behind the barn.
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[Old] Andrew Plotkin ☛ Zarf Updates: Microsoft consumes Activision; and a plea
So why am I digging this up? Aside from "history is interesting", which it is.
Microsoft-the-company does not care about Infocom. But a lot of people in Microsoft must care. Microsoft is heavily populated by greying GenX nerds just like me. Folks who grew up with the first home computers and fondly remember the games of the early 1980s.
To those nerds, I direct this request:
It is time to do right by the memory of Infocom. It is time to let it go.
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Hackaday ☛ Commodore’s Most Popular Computer Gets DOOM-style Shooter
When people talk about the lack of a DOOM being the doom Commodore home computers, they aren’t talking about the C64, which was deep into obsolescence when demon-slaying suddenly became the minimal requirement for all computing devices. That didn’t stop [Kamil Wolnikowski] and [Piotr Kózka] from hacking together Grey a ray-cast first-person shooter for the Commodore 64.