Open Hardware: Pine64, Librem 5, and Arduino
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298: Pine64 Interview with Lukasz Erecinski - Destination Linux - TuxDigital
This week’s episode of Destination Linux, we have an exclusive interview with Pine64 about a new board they’re releasing. You won’t want to miss this! Then we will be discussing the drama of Fedora codecs. Plus, we have our tips/tricks and software picks. All this and more coming up right now on Destination Linux to keep those penguins marching!
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Librem 5 Vs. Librem 5 USA - Purism
Both the Librem 5 and Librem 5 USA run the PureOS Operating System based on GNU/Linux and share the same hardware specs. So what exactly is different between them?
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As the name suggests, the Librem 5 USA electronics are produced in the USA with as secure as possible supply chain and manufacturing setup and qualifies for “Made in USA electronics”. The original Librem 5 is mass-produced in China.
Due to shorter order queues and separate supply chains, the Librem 5 USA was able to meet shipping parity this summer and new orders now ship within 10 business days. Due to the larger order queue and past supply chain issues, we are still shipping through mass-produced Librem 5 backorders and new orders have a long lead time.
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Recreating Pong with an LED matrix
Tennis for Two is one of the very first video games in history. It eventually inspired Atari’s Pong, which itself spawned many derivatives. Tennis for Two outputted vector graphics to an oscilloscope and had an elevation view of the “tennis court,” complete with gravity. Pong had pixel-based raster graphics with a simpler top-view. That worked better at low resolutions and with more basic physics algorithms, which is why exposedwire chose it for this LED Pong project.
This electronic game plays like Atari’s Pong, but with an LED matrix game screen instead of raster graphics. There are only two controls: a pair of rotary encoders to control the two player paddles. Those sit in a simple and attractive 3D-printed enclosure. However, there isn’t any scoreboard. That means that players must track the score themselves.