Games: Counter-Strike: Global Offensive, Dota 2, and Godot Engine

-
Counter-Strike: Global Offensive Adds Experimental Vulkan Support - Phoronix
Following recent Steam database entries suggesting as much, Valve this evening formally pushed out a new Counter-Strike: Global Offensive build introducing initial Vulkan API rendering support.
As with the recent Left 4 Dead 2 and Portal 2 updates, this Vulkan rendering support for CS:GO is making use of DXVK-Native for translating Direct3D calls to Vulkan in an efficient manner. Up to now the Linux builds for CS:GO have only supported OpenGL.
-
Dota 2 gets a new Battle Pass, Controller Support, New Event Mode | GamingOnLinux
Valve has pushed out a fresh major upgrade for the popular free MOBA game Dota 2, with one bit clearly preparing for the upcoming Steam Deck handheld.
Bringing with it experimental controller support, "From choosing your hero to smashing an Ancient, you can battle your way to victory in Dota by plugging in any PC controller that allows Steam Input (including PS/XBOX/Switch Pro Controllers and more) and steering your hero into the fray." - Valve.
-
Google’s T-Rex Game Ported To The ESP32 | Hackaday
Most Chrome users will have come across a neat little Easter egg when their Internet connection has gone down – a game known as “T-Rex” where a dinosaur must be jumped over cactii. Whether or not this is accurate in terms of the evolutionary timeline, it’s a bit of fun, and Volos Projects educator [Danko Bertović] decided to port the game to the ESP32.
-
Godot Engine - Release candidate: Godot 3.4.1 RC 3
Godot 3.4 was released a month ago, and it went fairly smoothly! Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable branch would be an easy and worthwhile upgrade path for all users.
No software release is perfect though, so there will always be some things to iron out, which is why we usually provide maintenance releases for stable branches, focusing on bugfixing and preserving compatibility (see our release policy). A number of fixes have been queued already in the 3.4 branch for Godot 3.4.1, so here's a new release candidate to validate them.
-

- Login or register to post comments
Printer-friendly version- 2279 reads
PDF version
More in Tux Machines
- Highlights
- Front Page
- Latest Headlines
- Archive
- Recent comments
- All-Time Popular Stories
- Hot Topics
- New Members
digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
|
Dilution and Misuse of the "Linux" Brand
|
Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
|
today's howtos
|








.svg_.png)
Content (where original) is available under CC-BY-SA, copyrighted by original author/s.

Recent comments
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago