Linux Kernel and Graphics Leftovers


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Old Motorola 68000 Systems Can Finally Move Away From Linux's Deprecated IDE Code - Phoronix
Earlier this year was talk of Linux finally removing its legacy IDE subsystem that has been deprecated for years in favor of just maintaining the still-supported libata code for IDE support. The libata path is much better supported and matured for nearly two decades, but one of the holdouts was some Motorola 68000 series hardware -- like early Macintosh computers -- not being supported outside of the legacy context. That is finally set to change with Linux 5.14 so in turn the legacy IDE code will likely be able to be removed soon.
The Motorola 68000 "m68k" series is still popular with some enthusiasts and found in early Apple Macintosh computers. Two m68k class drivers not having libata equivalents was one of the rare scenarios where the legacy IDE code within the Linux kernel is still used.
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HW News - Dell Class Action Lawsuit, NVIDIA DLSS on Linux, AMD x Samsung GPUs | GamersNexus - Gaming PC Builds & Hardware Benchmarks
On top of the RTX 3080 Ti and 3070 Ti announcements, Nvidia also announced expanded DLSS support -- namely that DLSS is coming to Linux. Nvidia’s DLSS will be delivered through Steam’s Proton, a compatibility layer based on Wine, which Linux users have long relied on to play Windows games on Linux distros.
Previously, Nvidia’s DLSS had two exclusive requirements: An RTX GPU and a Windows OS. It appears as if Nvidia is starting to take Linux gaming a bit more seriously, which also aligns with Valve’s previous declaration to better support Linux. Nvidia claims that DLSS support for Vulcan titles is coming later this month, and that support for DirectX games will come this fall.
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Panfrost Gallium3D Driver For Open-Source Arm Mali Graphics Now Has OpenGL ES 3.1 - Phoronix
Merged today into Mesa 21.2-devel is OpenGL ES 3.1 support being exposed for the Panfrost Gallium3D driver that provides open-source Arm Mali graphics.
Panfrost lead developer Alyssa Rosenzweig landed more than 100 patches today for Panfrost into Mesa Git. These 100+ commits in the single merge request amount to a wide variety of OpenGL conformance fixes.
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