Games: Valve, MakerKing, WorldBox and More

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Wolfire Games filed a lawsuit against Valve over abuse of their market position
Here we go again, yet another lawsuit has been filed against Steam developer Valve Software over an alleged abuse of their market position with their 30% cut. This time around it's a noted developer, Wolfire Games (Overgrowth, Receiver), along with two individuals William Herbert and Daniel Escobar "on behalf of all others similarly situated".
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It goes even further to mention the likes of Microsoft, EA and more companies that tried and "failed to develop a robust commercial strategy away from the Steam Gaming Platform" arguing that it shows how vital Steam is and so the behaviour is anticompetitive. On top of that it even pulls in the Steam Workshop and the Steam Market, to claim this keeps developers even more tied to Valve and Steam and that Valve takes a big cut.
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The EPIC Effect: Microsoft Changes Revenue Split To Match EPIC Store, Steam Holds Firm
Way back when Epic released its Epic Store PC game storefront, the release of this new competitor to Steam focused on two major selling points. The first was timed exclusives that it shelled out tons of money for, allowing it to sell games the public couldn't get anywhere else for a certain period of time. This pissed off lots of people, as the public generally doesn't like exclusives. That said, Epic did mention that it would end its exclusivity practices if the rest of the gaming storefront world, especially Steam, mirrored the Epic Store's second key selling point, which was a far more favorable split offered to game developers than the "industry standard" 70/30 split that sees places like Steam getting nearly a third of game revenue just for hosting the game on its platform. Instead, Epic's store has a 88/12 split, meaning the platform is willing to take less than half of the revenue Steam extracts from gamemakers.
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World Turtles is a chilled-out city builder on top of a huge space turtle
World Turtles is a wholesome city-builder that has you build on top of a massive turtle, to save it and perhaps meet more space turtles. Something like that anyway.
Sounds like a wonderful idea actually, although a bit weird. The developers say that "Space can be a harsh and unforgiving place, especially to an enormous Turtle. Like the Meeps, their World Turtle also needs your guidance to stay safe and nurtured. And while you’re at it, maybe you can save some others as well…"
It's quite a bit Settlers-like, more than a traditional city-builder. You have dedicated people walking around doing jobs, building and exploring while you're setting up tasks for them all. There's a demo available, which while rough gives quite a nice idea of what could turn into a great game.
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MakerKing, the creative platformer like Mario Maker is coming to Steam
MakerKing (previously called Jumpaï) is now planned to be releasing on Steam, opening the flood gates to bring in many more players to a surprisingly fun platformer.
Mixing level creation with a full multiplayer environment and competitive action, MakerKing could actually be quite a hit but that depends on pulling in enough people. It's been in development for at least four years now with it being in Alpha on itch.io already, with the upcoming Steam release a big update is planned with a wires and electrical system to give players even more creative freedom.
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Sandbox god sim 'WorldBox' now has a Linux build available and it's seriously fun
Do you like watching a world evolve over time? Or perhaps you like watching pure chaos unfold. WorldBox is an in development sandbox god sim and now it has a Linux build too.
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