Graphics and Multimedia: AV1, GStreamer, NVIDIA, VALLIUM

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AOMedia Forms AV1 Software Working Group Using Intel's SVT-AV1
The Alliance for Open Media (AOMedia) today announced the formation of a Software Implementation Working Group (SIWG) to bring AV1 video support to more platforms by leveraging Intel's open-source SVT-AV1 implementation.
This AOMedia working group is working to bring AV1 encoder support to more platforms and the group is being chaired by representatives from Facebook, Tencent, and Intel.
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Paving the way for high bitrate video streaming with GStreamer's RTP elements
RTP is the dominant protocol for low latency audio and video transport. It sits at the core of many systems used in a wide array of industries, from WebRTC, to SIP (IP telephony), and from RTSP (security cameras) to RIST and SMPTE ST 2022 (broadcast TV backend).
Being a flexible, Open Source framework, GStreamer is used in a variety of applications. Its RTP stack has been battle tested in multiple use-cases across all of the aforementioned industries, giving it the distinct advantage of being able to apply optimisations from one use case to another. Without a doubt, GStreamer has one of the most mature and complete RTP stacks available.
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NVIDIA Linux Driver Preparing To Drop SLI AA/AFR/SFR Support
NVIDIA is preparing to remove support for multi-GPU modes of AA (anti-aliasing), AFR (alternate frame rendering), and SFR (split frame rendering) from the Linux driver in the near future.
NVIDIA has updated their deprecation schedule today to reflect that the current NVIDIA 450.xx driver series is the last branch supporting SLI AA/AFR/SFR modes. NVIDIA 450 is the current stable Linux driver series this summer while soon should be succeeded by a new series in ushering in the upcoming GeForce 3000 series support.
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Vallium: a *software* swrast vulkan layer FAQ
I had some requirements for writing a vulkan software rasterizer within the Mesa project. I took some time to look at the options and realised that just writing a vulkan layer on top of gallium's llvmpipe would be a good answer for this problem. However in doing so I knew people would ask why this wouldn't work for a hardware driver.
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Why VALLIUM Is Just For Software-Based Vulkan & Not GPU Hardware Drivers
Merged into Mesa 20.3 earlier this week was VALLIUM as a Vulkan front-end to Gallium3D with an explicit focus to serve as a CPU/software-based Vulkan implementation and relying upon the Gallium/LLVMpipe infrastructure. But with VALLIUM being a Gallium3D front-end, some have wondered whether this could allow Vulkan to magically work with existing Gallium3D hardware drivers or even to run Vulkan on GPUs not natively supported by Vulkan.
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digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
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