Graphics: Zink, Mesa, RADV/Radeon/AMDGPU

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Zink Is Now OpenGL 3.0 Complete For Generic GL Over Vulkan
A few days ago I wrote about Zink now exposing GLSL 1.30 shader support as one of the few remaining hurdles for exposing OpenGL 3.0 support for this Gallium3D OpenGL-on-Vulkan implementation. It turns out this same week, Zink would already cross the significant OpenGL 3.0 milestone.
As of this morning, Zink has now marked its OpenGL 3.0 support as complete with all necessary functionality being exposed.
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RADV+ACO Lands FP16 Features - One Step Closer To Making ACO The Default
The Mesa Radeon Vulkan "RADV" driver's ACO shader compiler back-end has merged its FP16 related bits and in turn putting the ACO back-end very close to being enabled by default for this open-source AMD Vulkan driver.
VK_AMD_gpu_shader_half_float, VK_AMD_gpu_shader_int16, and shaderFloat16 are now working and enabled when using the ACO back-end. The work was merged on Wednesday for Mesa 20.2.
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AMD Posts New AMDGPU Patches For UVD Video Decode For GCN 1.0
One of the main blockers from AMD Radeon GCN 1.0 "Southern Islands" GPUs achieving feature parity when using the newer AMDGPU DRM kernel driver rather than the older "Radeon" DRM kernel driver has been in regards to UVD video decoding. But in 2020 it looks like that might finally change.
For years there have been experimental patches for UVD with GCN 1.0 on the AMDGPU driver albeit never merged and hasn't come up now in several years. But surprisingly today an AMD engineer posted new patches for bringing GCN 1.0 UVD support to AMDGPU.
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digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
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