Games: mod.io, Test Tube Titans, Basemark GPU

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mod.io secures funding to expand their cross-platform and cross-store modding service
mod.io is a cross-store and cross-platform modding solution founded by Scott Reismanis (Mod DB, Indie DB) and it appears they're expanding to bring their fancy modding tech to everyone.
Like the Steam Workshop, it allows you to subscribe to mods on various games and easily get user-generated content like maps, items and all sorts. However, since it's not locked-down it can work pretty much anywhere (and yes, Linux too!). Some games we have already use it like Descenders, 0 A.D, openXcom and others.
mod.io is a "clientless API", allowing developers to easily add it into their games with their own UI so users don't need anything extra (no pesky additional launchers) and it also has plugins for Unity and Unreal. So games across Steam, GOG, itch.io, Humble Store and all the others could have access to the same modding community which is an awesome thing.
Today, they've announced their first "seed round" (a form of early investment into a platform) with mod.io teaming up with Play Ventures for this.
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Test Tube Titans has you create and mutate massive creatures to destroy everything
Test Tube Titans is such an amusing game, allowing you to create freakish looking creatures, blast them with radiation and make them even more menacing. Then you send them out into the world to crush and destroy.
You're some kind of researcher, although I use that term loosely. It's more like you're member in a team of completely mad scientists with far too much money and evil aims from whoever is funding you. Honestly, this might be one of my favourite new releases this year!
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Advanced cross-platform benchmarking tool 'Basemark GPU' has a new build out
Back in 2018 Basemark announced and released Basemark GPU, their advanced cross-platform benchmarking tool. Last week, they release a huge update to it. They said that "This new version enables for the first time direct and objective performance comparisons of vastly varied smartphones and computers.".
It now supports testing across Android, iOS, Linux, MacOS and Windows so it's a pretty good all-in-one solution for some heavy testing. On the API side it runs with DirectX 12, Metal 2, OpenGL 4.5, OpenGL ES 3.1 and Vulkan 1.0 with different quality modes.
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