Graphics: SHAREDed, X.Org/FreeDesktop.org, LLVMpipe/Mesa

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SHADERed 1.3 Released For This HLSL/GLSL Shader Editor - Adds Shader Debugger
SHAREDed is an open-source, cross-platform solution for creating and testing HLSL and GLSL shaders. This "shader IDE" is out this week with SHADERed 1.3 that presents new capabilities.
SHADERed 1.3 introduces shader debugging capabilities, a plug-in API, support for multi-sample anti-aliasing (MSAA), support for the #include keyword within shaders, and a wide variety of UI/UX improvements along with different fixes.
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X.Org/FreeDesktop.org Is Looking For Sponsors Or May Have To Cut Continuous Integration Hosting
The cost of cloud hosting -- or in particular hosting their own GitLab instance and running continuous integration (CI) support for FreeDesktop.org projects -- is putting financial strain on the X.Org Foundation.
The X.Org Foundation estimates their annual hosting expenses this year to top out at 75k USD and at 90k USD for 2021. The gitlab.freedesktop.org hosting is done within the Google Cloud. This cost doesn't include that of any continuous integration runners but just the expenditures from storing and serving build artifacts and images from the cloud to external runners.
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LLVMpipe Tessellation Shader Support Is Now Working - Runs Unigine Heaven
The LLVMpipe CPU-based software rasterizer OpenGL driver within Mesa's Gallium3D now has working tessellation shader support (ARB_tessellation_shader) and can even run Unigine Heaven demo properly, just don't expect good performance.
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digiKam 7.7.0 is released
After three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future Tech
The metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world.
Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility.
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