Games: Million to One Hero, Barotrauma, JUMPGRID and Pygame

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Fun platformer 'Million to One Hero' where you can make your own adventures is releasing soon
Million to One Hero from Spanish developer Over the Top Games seems like a very promising platformer and they've announced the release is this month.
We previously highlighted the game earlier this month, at that time they did not have a release date available. They've since announced that it's going to be available on Linux right at release, which will be on February 27th.
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Barotrauma, a co-op submarine adventure set on Jupiter's moon Europa is promising, has a demo
For those after a more sci-fi take on the co-op submarine adventure, Barotrauma seems like it could be quite fun.
Currently in a closed-beta before an Early Access release on Steam, you can actually grab an earlier version direct from their website here. They're not taking on any more for the closed-beta, so the demo should still give a small glimpse into what's possible.
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JUMPGRID is a fantastic 2D dodge-em-up that will give your fingers a workout
Did you enjoy Super Hexagon? JUMPGRID is a brand new dodge-em-up with simple and addictive gameplay. Note: Key provided by the developer.
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Moving the player object in Pygame
In the last chapter we have created the animation effect for the player object and in this chapter, we will move the player object in the x-axis. We will leave the wall and boundary collision detection mechanism to the next chapter. In the last chapter we have already linked up the keyboard events with the game manager class and in this chapter, we only need a slight modification to move the player across the scene when the left or the right arrow key has been pressed. One of the problems with the pygame event module is that we need to activate the repeated event detection process by our-self with this single line of code before the module can send the repeated keypress event (which means when someone is holding the same key on the keyboard) to us.
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