Games: BulletRage, The Mean Greens - Plastic Warfare, Lutris, Purism/GDquest

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BulletRage might just be the most over the top twin-stick shooter I've ever played
BulletRage, releasing later this year is a twin-stick shooter from Chimera One Games that promises non-stop action and I've had a play with a preview build. While the current preview build is limited, what's there is incredibly promising.
Inspired by the likes of SmashTV, Contra, and Doom it's a very loud and in your face game. One where the action rarely seems to let up and it will require your absolute attention.
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Toy soldier shooter 'The Mean Greens - Plastic Warfare' has another big update and a price drop
The Mean Greens - Plastic Warfare, which returned to having official Linux support recently has another big update out and they've dropped the price too.
Patch 1.25 named "Your Dollar's Still Kickin' Butt!" is now out and it comes with quite a few improvements. For Linux gamers specifically, they're hoping this patch will solve some lighting issues on the Toybox Assault map. If it does and Linux gamers confirm it to them, they will roll that same fix out to the other maps.
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Lutris 0.5.0 Includes Revamped UI, GOG Support, Built-in Game Database Search And Installation
Lutris, a tool to install and manage games on Linux, had a large new release recently. The new version includes a revamped user interface, GOG support, and more.
With the 0.5.0 release, Lutris comes with a revamped, more modern user interface with header bars, a GtkPopover for the view options, and a new game information and actions sidebar on the right.
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Purism announces a partnership with GDquest to develop adaptive game tutorials
We are happy to announce our forthcoming partnership with GDquest – one that we hope will make the world a happier, more fun place.
Libre/indie game designers might like to know that Nathan Lovato – game design expert, founder and game design instructor at GDquest – will be making a series of tutorials, explaining how to make adaptive games with high-quality libre game engine Godot; tutorials showing how games can both be created and released on the Librem 5 smartphone, and later submitted to the PureOS store.
The first of the three video tutorials will focus on how to create a mobile game for GNU/Linux. It will also help conceive and design a 2D mobile game, and tackle design issues that are unique to mobile games – such as having a small screen, dealing with touch controls and any performance and usability issues. By loading Flossy Gnu in Godot, the tutorial demonstrates how these performance and usability issues are to be addressed. Specific tips for GNU/Linux in general, and for the Librem 5 in particular, are of course also to be noted and discussed.
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