Krita in 2022 and 2023
Like in 2021 and 2020, no members of the Krita team actually died from the ongoing pandemic. This feels a bit miraculous, but there it is. The year was pretty awful, though, with the Krita maintainer getting long COVID (that’s me, Halla…) and being too sick to do anything four days out of seven — and various other upheavals we’re not going to detail because that would not be safe, or would be too private to talk about, we really had a really tough year.
The years before 2022 were mostly marked by us trying, sometimes desperately, to keep on top of the number of bug reports flowing in. A lot of bug reports, it has to be said, are basically not actionable. That’s not to blame the reporter who went through the lengths needed to register and then write up their problem. Which is really an admirable amount of effort. But too often, the problems are with the OS support for tablets, display drivers… And plain misunderstandings. And cries for user support. But there are now more open bug reports than a year ago.