How to speed up your next build with Firebuild?
Firebuild intercepts all processes started by the command to cache their outputs. Next time when the command or any of its descendant commands is executed with the same parameters, inputs and environment, the outputs are replayed (the command is shortcut) from the cache instead of running the command again.
This is similar to how ccache and other compiler-specific caches work, but firebuild can shortcut any deterministic command, not only a specific list of compilers. Since the inputs of each command is determined at run time firebuild does not need a maintained complete dependency graph in the source like Bazel. It can work with any build system that does not implement its own caching mechanism.
Determinism of commands is detected at run-time by preloading libfirebuild.so and interposing standard library calls and syscalls. If the command and all its descendants’ inputs are available when the command starts and all outputs can be calculated from the inputs then the command can be shortcut, otherwise it will be executed again. The interception comes with a 5-10% overhead, but rebuilds can be 5-20 times, or even faster depending on the changes between the builds.