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Arch People Looking Back at a Year of Development
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Orhun Parmaksız ☛ Looking back on 2025
2025 was a crazy simulation. A lot of glitches, plot twists and fun stuff™.
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This was my first big grind of the year. I submitted a talk to FOSDEM, got accepted and speedran to build this crazy idea.
Now you can render TUIs directly in the browser using DOM, Canvas or WebGL backends!
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2025 wrapped
Same as last year, this is a summary of what I’ve been up to throughout the year. See also the recap/retrospection published by my friends (antiz, jvoisin, orhun).