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Godot 4.6 Reaches Beta and Microsoft is Very Afraid of GNU/Linux Gaining Ground Among Gamers
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Godot Engine ☛ Dev snapshot: Godot 4.6 beta 1
Godot 4.6 enters beta!
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PC Gamer ☛ Microsoft wants to make Windows 'the best place to game—no matter where you play' but Linux and Valve's SteamOS have other ideas
SteamOS is Linux-based, of course, and our own Josh made a pretty convincing case for "getting off this bus to hell called Windows on your gaming PC." As Josh says, what with, "useless AI in every wazoo, constant upselling on Office 365, the feeling of a gradually tightening noose as more and more apps try to corral you into this or that walled garden," Windows can be pretty grim. To that I'd add a choppy, unresponsive UI and incredibly intrusive update system.
Anyway, it's hard not to conclude that this new blog post from Microsoft isn't entirely convincing. Microsoft has always got plenty of details right for gaming on Windows. It's set important standards with DirectX, but Windows has also always suffered from Microsoft's money-making ambitions and a broader sloth related to its dominant, near-monopoly position. There are certain things Microsoft can't be bothered with and the lack of competition means it basically doesn't need to.
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Microsoft promises to make Windows “the best place” for gaming in 2026, in the face of Linux growth
SteamOS has already been shown to be more optimized for gaming than Windows, and perhaps Microsoft fears growing support for the operating system, especially with the Steam Machine on the horizon. Either way, any kind of competition to keep Microsoft on its toes is more than welcome.