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Games: Cattle Country, Godot 4.5, and GNOME’s Tetris Clone Quadrapassel
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Boiling Steam ☛ Cattle Country: Life on the Frontier
Developed by Castle Pixel, known for their charming pixel art, and narrated by none other than Roger Clark (yes, that Arthur Morgan from Red Dead Redemption 2!), Cattle Country is another farming‑and‑exploration title that tries to stand out in a crowded genre. If you’re familiar with Stardew Valley - the game that has inspired countless imitators - you’ll recognize many of the same comforts, but this time the setting is unmistakably the Wild West. Cute details like birds wheeling overhead and smoke drifting from chimneys give the world a lively feel, while the pixel art remains gorgeous. Where Stardew Valley boasts a massive feature set built up over years, its visuals can sometimes feel bland; Cattle Country leans into style first, delivering a fresh look that immediately catches the eye.
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Godot Engine ☛ Godot 4.5, making dreams accessible
From mind-blowing effects now made possible by the stencil buffer to accessibilty descriptions of your GUI elements that opens up the possibility for some with disabilities to play your game — we are proud to present to you Godot 4.5.
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OMG Ubuntu ☛ GNOME’s Tetris Clone Quadrapassel Drops a Huge Update
Quadrapassel 49 modernises GNOME’s Tetris clone on GNU/Linux with GTK4, adds touch support, and improves scoring and gameplay for casual gamers.