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DXVK 2.7.1 Fixes MSAA, Boosts D3D9 Game Performance
Quoting: DXVK 2.7.1 Fixes MSAA, Boosts D3D9 Game Performance —
Nearly two months after the previous 2.7 release, DXVK, a Vulkan-based translation layer for Direct3D 9, 10, and 11, primarily used to improve the performance and compatibility of Windows games on Linux through Wine or Proton, has just released its first maintenance update to the series, v2.7.1.
One of the more noticeable fixes is for MSAA rendering in Direct3D 9. A regression in previous builds made it look like MSAA wasn’t working in some games, but that’s now corrected. Performance has also been boosted in certain D3D9 titles, such as Dead Space 2, thanks to the reduction of render pass barriers.
GamingOnLinux:
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DXVK 2.7.1 brings performance improvements for some Direct3D 9 games on Linux | GamingOnLinux
DXVK is a Vulkan-based translation layer for Direct3D 8/9/10/11 to run Windows games on Linux with Wine / Proton. It can also be directly used by developers for Linux ports too.
This is part of what allows Valve's Proton to run Windows games so nicely on SteamOS / Steam Deck. The latest release, version 2.7.1, is out now. You don't need to do anything for Proton as Valve update it themselves. However, you can update it yourself if you wish - see how in the GamingOnLinux guide.