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Mesa 26.2 Open-Source Graphics Stack Officially Released, Here’s What’s New
Highlights of Mesa 26.2 include a new tool called Gamma for inspecting acceleration structures and ray tracing dispatches, currently only supported on the Radeon Vulkan (RADV) driver, VK_EXT_mesh_shader support for the NVK Vulkan driver for NVIDIA GPUs, and Vulkan 1.4 support for the KosmicKrisp Vulkan driver for Apple Silicon hardware.
RADV received support for the VK_KHR_shader_constant_data, VK_KHR_performance_query (on GFX11), VK_EXT_pipeline_protected_access, VK_KHR_maintenance11, VK_KHR_shader_fma, VK_EXT_shader_split_barrier (on GFX12), VK_KHR_device_fault, and VK_KHR_shader_abort Vuklan extensions.
Update (by Roy)
GoL:
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Mesa 26.2.0 released with lots of improvements for Linux / SteamOS graphics drivers | GamingOnLinux
Mesa 26.2.0 is quite a bumper release bringing a lot of new features across many open source Linux / SteamOS drivers. As always, the developers suggest you wait until at least Mesa 26.2.1 for any urgent bug fixes if you want a properly stable experience.
Ji M:
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Mesa 26.2.0 Released with OpenCL 3.1 Capability
Mesa, the open-source implement of OpenGL, OpenGL ES, Vulkan, OpenGL, and other graphics Hey Hi (AI) released new 26.2.0 version on Wednesday. The new version updated its Rusticl OpenCL implementation with OpenCL 3.1 capability across Fashion Company Apple AGX, Intel, AMD, Vulkan-based, and CPU software backends, allowing OpenCL 3.1 applications to run through Mesa on those platforms.