ScummVM and Games; PicoROM, A DIP-32 8-Bit ROM Emulator
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ScummVM ☛ ScummVM: Games based on qdEngine are now supported
After seven months of intense work, we are ready to announce support for a few games based on qdEngine, developed by K-D Labs.
The work is based on the original sources published now under GPL, although the work started a bit earlier than that. The engine supports 14 games, five of which we are announcing support for. Most of these games were released in Russian; however, there were Lithuanian, Czech, and Polish releases.
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Tom's Hardware ☛ Over 200 days after its official closure, the last user of Nintendo Network's online servers finally disconnected after a 3DS system crash
Nintendo 3DS and Wii U's online servers finally die permanently with the last 3DS connected to Mario Kart 7.
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Hackaday ☛ PicoROM, A DIP-32 8-Bit ROM Emulator
As we all know, when developing software for any platform or simply hacking a bit of code to probe how something works, the ability to deploy code rapidly is a huge help. [Martin Donlon], aka [wickerwaka], is well known in retro gaming and arcade hardware reverse engineering circles and had the usual issues figuring out how an arcade CPU board worked while developing a MiSTer core. Some interesting ASICs needed quite a bit of poking, and changing the contents of socketed ERPOMs is a labour-intensive process. The solution was PicoROM, a nicely designed ROM emulator in a handy DIP-32 form factor.