Godot Engine - Godot 4.0 Documentation Sprint
With the release candidate for Godot Engine 4.0 being just around the corner, we want to make sure that the community is fully prepared and can dive right into it as soon as the new version is available. To that end, this is a call to action — to help in completing the documentation for Godot 4.
Everyone is welcome! New contributors, we're happy to help you get started. Seasoned participants, please take this chance to document all the awesome work you and your teammates have been doing on Godot. Helping each other is highly encouraged, filling the gaps and reviewing contributions to make sure they are factual and well written.
We have many new features, and documentation is going to be the first place people look at to figure them out. If you don't have a lot of time or lack writing skills, don't worry! The documentation team happy to help out, just give us something to work with be it a class reference addition or a new tutorial for the manual.