Software: OSV-Scanner, Kubernetes, Blender
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OSV-Scanner: A free vulnerability scanner for open-source software - Help Net Security
After releasing the Open Source Vulnerabilities database (OSV.dev) in February, Google has launched the OSV-Scanner, a free command line vulnerability scanner that open source developers can use to check for vulnerabilities in their projects’ dependencies.
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Best Free and Open Source Software – December 2022 Updates - LinuxLinks
Here are the latest updates to our compilation of recommended software. It’s been a busy month in December. We have published new group tests and updated a few others.
We are planning a lot more this year to massively ramp up coverage.
As always, we love receiving your suggestions for new articles or additional open source software to feature. Let us know in the comments box below or drop us an email.
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Kubernetes v1.26: Alpha support for cross-namespace storage data sources | Kubernetes
Kubernetes v1.26, released last month, introduced an alpha feature that lets you specify a data source for a PersistentVolumeClaim, even where the source data belong to a different namespace. With the new feature enabled, you specify a namespace in the dataSourceRef field of a new PersistentVolumeClaim. Once Kubernetes checks that access is OK, the new PersistentVolume can populate its data from the storage source specified in that other namespace. Before Kubernetes v1.26, provided your cluster had the AnyVolumeDataSource feature enabled, you could already provision new volumes from a data source in the same namespace. However, that only worked for the data source in the same namespace, therefore users couldn't provision a PersistentVolume with a claim in one namespace from a data source in other namespace. To solve this problem, Kubernetes v1.26 added a new alpha namespace field to dataSourceRef field in PersistentVolumeClaim the API.
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Rubenerd: Using Blender as a video editor
Unbeknownst to me, Blender has a built-in video sequence editor (VSE). This is cool, because Blender is available on every major platform, is open source, and is under active development.
Clicking Video Editor in the Blender splash screen will take you to a timeline where you can do basic video editing. It’s a bit different from other packages I’ve used, but I’ve cut together and exported a few things for work on it, and have been pleasantly surprised.